What is Instructional Design?
In one of my courses, participants are asked to review a blog post by Tom Kulhmann (2008). Kulhmann's post What Everbody Ought to Know About Instructional Design provides a video example, and discusses it's instructional design elements. Along the way, he injects five key bullet points about what instructional design is:
- Instructional design is more than just putting information in front of learners.
- Instructional design has clear goals, and gets your learners focused on the right things.
- Instructional design provides context and perspective.
- Instructional design compresses the learning process and saves time.
- Instructional design engages learners with clear and meaningful content.
For the most part, I agree with Kulhmann's observations -- although I would argue that "compresses the learning process and saves time" is not always a desired objective of the ID process. That would all depend on the context -- and in some contexts, you may want to deliberately extend the learning process! However, I think that there are enough "gems" in Kulhmann's points to craft a basic working definition of instructional design for the purposes of those "new to the game."
Instructional design is the process of establishing clear learning goals, and then creating a plan, environment, and resources, that engages learners with meaningful content and clear and purposeful activities.
What is the Role of the Instructional Designer?
- Consultant / Advisor
- Project Manager
- Quality Assurance
And, of course, there is a lot of overlap between all of these roles!
Kulhmann, J. (2008, July 22). What Everybody Ought to Know About Instructional Design. [Web log post]. Rapid eLearning. Available from https://blogs.articulate.com/rapid-elearning/what-everybody-ought-to-know-about-instructional-design/